Owl Components¶
The Juniper Javascript framework uses a custom component framework called Owl. It is a declarative component system, loosely inspired by Vue and React. Components are defined using QWeb templates, enriched with some Owl specific directives. The official Owl documentation contains a complete reference and a tutorial.
Important
Although the code can be found in the web
module, it is maintained from a
separate GitHub repository. Any modification to Owl should therefore be made
through a pull request on https://github.com/Juniper/owl.
Note
Currently, all Juniper versions (starting in version 14) share the same Owl version.
Using Owl components¶
The Owl documentation already documents in detail the Owl framework, so this page will only provide Juniper specific information. But first, let us see how we can make a simple component in Juniper.
const { useState } = owl.hooks;
const { xml } = owl.tags;
class MyComponent extends Component {
setup() {
this.state = useState({ value: 1 });
}
increment() {
this.state.value++;
}
}
MyComponent.template = xml
`<div t-on-click="increment">
<t t-esc="state.value">
</div>`;
This example shows that Owl is available as a library in the global namespace as
owl
: it can simply be used like most libraries in Juniper. Note that we
defined here the template as a static property, but without using the static
keyword, which is not available in some browsers (Juniper javascript code should
be Ecmascript 2019 compliant).
We define here the template in the javascript code, with the help of the xml
helper. However, it is only useful to get started. In practice, templates in
Juniper should be defined in an xml file, so they can be translated. In that case,
the component should only define the template name.
In practice, most components should define 2 or 3 files, located at the same
place: a javascript file (my_component.js
), a template file (my_component.xml
)
and optionally a scss (or css) file (my_component.scss
). These files should
then be added to some assets bundle. The web framework will take care of
loading the javascript/css files, and loading the templates into Owl.
Here is how the component above should be defined:
const { useState } = owl.hooks;
class MyComponent extends Component {
...
}
MyComponent.template = 'myaddon.MyComponent';
And the template is now located in the corresponding xml file:
<?xml version="1.0" encoding="UTF-8" ?>
<templates xml:space="preserve">
<t t-name="myaddon.MyComponent" owl="1">
<div t-on-click="increment">
<t t-esc="state.value"/>
</div>
</t>
</templates>
Juniper code is not yet completely made in Owl, so it needs a way to tell the
difference between Owl templates (new code) and old templates (for components). To
do that in a backward-compatible way, all new templates should be defined with
the owl
attribute set to 1.
Note
Do not forget to set owl="1"
in your Owl templates!
Note
Template names should follow the convention addon_name.ComponentName
.
See also
Best practices¶
First of all, components are classes, so they have a constructor. But constructors
are special methods in javascript that are not overridable in any way. Since this
is an occasionally useful pattern in Juniper, we need to make sure that no component
in Juniper directly uses the constructor method. Instead, components should use the
setup
method:
// correct:
class MyComponent extends Component {
setup() {
// initialize component here
}
}
// incorrect. Do not do that!
class IncorrectComponent extends Component {
constructor(parent, props) {
// initialize component here
}
}
Another good practice is to use a consistent convention for template names:
addon_name.ComponentName
. This prevents name collision between Juniper addons.
Reference List¶
The Juniper web client is built with Owl components. To make it easier, the Juniper javascript framework provides a suite of generic components that can be reused in some common situations, such as dropdowns, checkboxes or datepickers. This page explains how to use these generic components.
Technical Name |
Short Description |
---|---|
a simple checkbox component with a label next to it |
|
full-featured dropdown |
CheckBox¶
Location¶
@web/core/checkbox/checkbox
Description¶
This is a simple checkbox component with a label next to it. The checkbox is linked to the label: the checkbox is toggled whenever the label is clicked.
<CheckBox value="boolean" disabled="boolean" t-on-change="onValueChange">
Some Text
</CheckBox>
Props¶
Name |
Type |
Description |
---|---|---|
|
|
if true, the checkbox is checked, otherwise it is unchecked |
|
|
if true, the checkbox is disabled, otherwise it is enabled |
Dropdown¶
Location¶
@web/core/dropdown/dropdown
and @web/core/dropdown/dropdown_item
Description¶
Dropdowns are surprisingly complicated components. They need to provide many features such as:
Toggle the item list on click
Direct siblings dropdowns: when one is open, toggle others on hover
Close on outside click
Optionally close the item list when an item is selected
Emit an event to inform which list item is clicked
Support sub dropdowns, up to any level
SIY: style it yourself
Configurable hotkey to open/close a dropdown or select a dropdown item
Keyboard navigation (arrows, tab, shift+tab, home, end, enter and escape)
Reposition itself whenever the page scrolls or is resized
Smartly chose the direction it should open (right-to-left direction is automatically handled).
To solve these issues once and for all, the Juniper framework provides a set of two
components: a Dropdown
component (the actual dropdown), and DropdownItem
,
for each element in the item list.
<Dropdown>
<t t-set-slot="toggler">
<!-- "toggler" slot content is rendered inside a button -->
Click me to toggle the dropdown menu !
</t>
<!-- "default" slot content is rendered inside a div -->
<DropdownItem t-on-dropdown-item-selected="selectItem1">Menu Item 1</DropdownItem>
<DropdownItem t-on-dropdown-item-selected="selectItem2">Menu Item 2</DropdownItem>
</Dropdown>
Props¶
A <Dropdown/>
component is simply a <div class="dropdown"/>
having a
<button class="dropdown-toggle"/>
next to menu div
(<div class="dropdown-menu"/>
). The button is responsible for the menu
being present in the DOM or not.
Dropdown |
Type |
Description |
---|---|---|
|
boolean |
initial dropdown open state (defaults to |
|
string |
additional css class applied to the dropdown menu |
|
string |
additional css class applied to the toggler |
|
string |
hotkey to toggle the opening through keyboard |
|
function |
hook to execute logic just before opening. May be asynchronous. |
|
boolean |
if true, only toggle the dropdown when the button is clicked on (defaults to |
|
string |
title attribute content for the |
|
string |
defines the desired menu opening position. RTL direction is automatically applied. Should be a valid usePosition hook position. (default: |
|
|
when set to |
A <DropdownItem/>
is simply a span (<span class="dropdown-item"/>
).
When a <DropdownItem/>
is selected, it emits a custom dropdown-item-selected
event containing its payload. (see
OWL Business Events).
So, to react to such an event, one needs to define an event listener on the
dropdown-item-selected
event.
DropdownItem |
Type |
Description |
---|---|---|
|
Object |
payload that will be added to the |
|
|
when the item is selected, control which parent dropdown will get closed:
none, closest or all (default = |
|
string |
optional hotkey to select the item |
|
string |
if provided the DropdownItem will become an |
|
string |
optional title attribute which will be passed to the root node of the DropdownItem. (default: not provided) |
Technical notes¶
The rendered DOM is structured like this:
<div class="dropdown">
<button class="dropdown-toggle">Click me !</button>
<!-- following <div/> will or won't appear in the DOM depending on the state controlled by the preceding button -->
<div class="dropdown-menu">
<span class="dropdown-item">Menu Item 1</span>
<span class="dropdown-item">Menu Item 2</span>
</div>
</div>
To properly use a <Dropdown/>
component, you need to populate two
OWL slots :
toggler
slot: it contains the toggler elements of your dropdown and is rendered inside the dropdownbutton
(unless thetoggler
prop is set toparent
),default
slot: it contains the elements of the dropdown menu itself and is rendered inside the<div class="dropdown-menu"/>
. Although it is not mandatory, there is usually at least oneDropdownItem
inside themenu
slot.
When several dropdowns share the same parent element in the DOM, then they are considered part of a group, and will notify each other about their state changes. This means that when one of these dropdowns is open, the others will automatically open themselves on mouse hover, without the need for a click.
Example: Direct Siblings Dropdown¶
When one dropdown toggler is clicked (File , Edit or About), the others will open themselves on hover.
<div t-on-dropdown-item-selected="onItemSelected">
<Dropdown>
<t t-set-slot="toggler">File</t>
<DropdownItem payload="'file-open'">Open</DropdownItem>
<DropdownItem payload="'file-new-document'">New Document</DropdownItem>
<DropdownItem payload="'file-new-spreadsheet'">New Spreadsheet</DropdownItem>
</Dropdown>
<Dropdown>
<t t-set-slot="toggler">Edit</t>
<DropdownItem payload="'edit-undo'">Undo</DropdownItem>
<DropdownItem payload="'edit-redo'">Redo</DropdownItem>
<DropdownItem payload="'edit-find'">Search</DropdownItem>
</Dropdown>
<Dropdown>
<t t-set-slot="toggler">About</t>
<DropdownItem payload="'about-help'">Help</DropdownItem>
<DropdownItem payload="'about-update'">Check update</DropdownItem>
</Dropdown>
</div>
Example: Multi-level Dropdown (with t-call
)¶
This example shows how one could make a File
dropdown menu, with submenus for
the New
and Save as...
sub elements.
<t t-name="addon.Dropdown.File" owl="1">
<Dropdown t-on-dropdown-item-selected="onItemSelected">
<t t-set-slot="toggler">File</t>
<DropdownItem payload="'file-open'">Open</DropdownItem>
<t t-call="addon.Dropdown.File.New"/>
<DropdownItem payload="'file-save'">Save</DropdownItem>
<t t-call="addon.Dropdown.File.Save.As"/>
</Dropdown>
</t>
<t t-name="addon.Dropdown.File.New" owl="1">
<Dropdown>
<t t-set-slot="toggler">New</t>
<DropdownItem payload="'file-new-document'">Document</DropdownItem>
<DropdownItem payload="'file-new-spreadsheet'">Spreadsheet</DropdownItem>
</Dropdown>
</t>
<t t-name="addon.Dropdown.File.Save.As" owl="1">
<Dropdown>
<t t-set-slot="toggler">Save as...</t>
<DropdownItem payload="'file-save-as-csv'">CSV</DropdownItem>
<DropdownItem payload="'file-save-as-pdf'">PDF</DropdownItem>
</Dropdown>
</t>
Example: Multi-level Dropdown (nested)¶
<Dropdown t-on-dropdown-item-selected="onItemSelected">
<t t-set-slot="toggler">File</t>
<DropdownItem payload="'file-open'">Open</DropdownItem>
<Dropdown>
<t t-set-slot="toggler">New</t>
<DropdownItem payload="'file-new-document'">Document</DropdownItem>
<DropdownItem payload="'file-new-spreadsheet'">Spreadsheet</DropdownItem>
</Dropdown>
<DropdownItem payload="'file-save'">Save</DropdownItem>
<Dropdown>
<t t-set-slot="toggler">Save as...</t>
<DropdownItem payload="'file-save-as-csv'">CSV</DropdownItem>
<DropdownItem payload="'file-save-as-pdf'">PDF</DropdownItem>
</Dropdown>
</Dropdown>
Example: Recursive Multi-level Dropdown¶
In this example, we recursively call a template to display a tree-like structure.
<t t-name="addon.MainTemplate" owl="1">
<div t-on-dropdown-item-selected="onItemSelected">
<t t-call="addon.RecursiveDropdown">
<t t-set="name" t-value="'Main Menu'" />
<t t-set="items" t-value="state.menuItems" />
</t>
</div>
</t>
<t t-name="addon.RecursiveDropdown" owl="1">
<Dropdown>
<t t-set-slot="toggler"><t t-esc="name"/></t>
<t t-foreach="items" t-as="item" t-key="item.id">
<!-- If this item has no child: make it a <DropdownItem/> -->
<t t-if="!item.childrenTree.length">
<DropdownItem payload="item" t-esc="item.name"/>
</t>
<!-- Else: recursively call the current dropdown template. -->
<t t-else="" t-call="addon.RecursiveDropdown">
<t t-set="name" t-value="item.name" />
<t t-set="items" t-value="item.childrenTree" />
</t>
</t>
</t>
</Dropdown>
</t>